Powyżej poziomu 50 (100% exp, gold i 50 członków) można rozwijać gildię tylko przez lochy. Nie można kupić tych rozwinięć za grzyby/kasę. Maks poziom to 100, daje to 200% exp, 200% złoto i nadal 50 członków. Zwiększanie poziomu Twierdzy jedynie powoduję wzrost kosztu ataku na daną Gildię. Jeśli zrobisz lochy przed poziomem 50 danej cechy, i tak będziesz mógl mieć level 100 póżniej, płatnościami zawsze możesz zrobić w sumie 50 leveli, nie ważne czy to będzie z 25 na 26, czy z 98 na 99. Po prostu grzybami i kasą możesz kupić max 50 poziomów w sumie (40 dla Twierdzy).
Dungeon 1: The Wading Pool (Cost: 105,261 gold)
Monster 1: level 10 Banshee, HP 3388, Scout
Monster 2: level 10 Grey Vulture, HP 3388, Warrior
Monster 3: level 10 Banshee, HP 3388, Scout
Monster 4: level 10 Grey Vulture, HP 3388, Warrior
Monster 5: level 10 Banshee, HP 3388, Scout
Monster 6: level 10 Grey Vulture, HP 3,388, Warrior
Monster 7: level 10 Banshee, HP 3,388, Scout
Monster 8: level 10 Grey Vulture, HP 3,388, Warrior
Monster 9: level 16 Banshee, HP 2,6724, Scout
Monster 10: level 26 Grey Vulture, HP 105,300, Warrior
Monster 11: level 36 Banshee, HP 203,648, Scout
Boss monster: Neon Yellow Death, level 50, 1,144,440 hp, Scout
Rewards: XP related to each char´s level. Fortress, treasure and instructor bonus +1.
Dungeon 2: The 6 1/2 Seas (Cost: 226,620 gold)
Monster 1: level 10 Banshee, HP 3388, Scout
Monster 2: level 10 Grey Vulture, HP 3388, Warrior
Monster 3: level 10 Banshee, HP 3388, Scout
Monster 4: level 10 Grey Vulture, HP 3388, Warrior
Monster 5: level 10 Banshee, HP 3388, Scout
Monster 6: level 10 Grey Vulture, HP 3,388, Warrior
Monster 7: level 10 Banshee, HP 3,388, Scout
Monster 8: level 10 Grey Vulture, HP 3,388, Warrior
Monster 9: level 16 Banshee, HP 2,6724, Scout
Monster 10: level 26 Grey Vulture, HP 105,300, Warrior
Monster 11: level 36 Banshee, HP 203,648, Scout
Monster 12: Level 46, Grey Vulture, Warrior
Boss Monster: Hobgoblin's Boat, level 60, 1,854.400 hp, Scout
Rewards: XP related to each fighter's level, Fortress +1, Treasure +1, Instructor +1
Dungeon 3: The Shallows Of The Deep Sea (Cost: 365,661 gold)
Monster 1: level 10 Banshee, Scout
Monster 2: level 10 Grey Vulture, Warrior
Monster 3: level 10 Banshee, Scout
Monster 4: level 10 Grey Vulture, Warrior
Monster 5: level 14 Banshee, Scout
Monster 6: level 18 Grey Vulture, Warrior
Monster 7: level 22 Banshee, Scout
Monster 8: level 26 Grey Vulture, Warrior
Monster 9: level 36 Banshee, Scout
Monster 10: level 46 Grey Vulture, Warrior
Monster 11: level 56 Banshee, Scout
Boss Monster: Starfish of Death, level 70, 3,408,000 HP
Rewards: XP related to each fighter's level, Fortress +1, Treasure +1, Instructor +1
Dungeon 4: Community Garden Colony (Cost: 523,836 gold)
Monster 1: L10 Shadow Cobra
Monster 2: L10 Grey Rex
Monster 3: L10 Shadow Cobra
Monster 4: L12 Grey Rex
Monster 5: L16 Shadow Cobra
Monster 6: L20 Grey Rex
Monster 7: L24 Killer Monster Rabbit
Monster 8: L28 Nutty Natter
Monster 9: L32 Killer Monster Rabbit
Monster 10: L36 Shadow Cobra
Monster 11: L46 Grey Rex (379,995 hp)
Monster 12: L56 Killer Monster Rabbit (465,120 hp)
Monster 13: L66 Nutty Natter (943,360 hp)
Boss Monster: L80 Terror from the Deep, 3,758,400 HP / warrior
Rewards: XP related to each fighter's level, Fortress +1, Treasure +1, Instructor +1
Dungeon 5: The Preschool of Horror (Cost: 702,750 gold)
Monsters:
Boss Monster: L90 Beastly Brat, 6,188,000 HP, Warrior
Rewards: XP related to each fighter's level, Fortress +1, Treasure +1, Instructor +1
Dungeon 6: Realm Of The Dark Dwarves (Cost: 753,720)
Monsters:
Boss Monster: L100 King of The Dark Dwarves, 6,302,400 HP
Rewards: XP related to each fighter's level, Fortress +1, Treasure +1, Instructor +1